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Hardware

Variable refresh rate (VRR)

VRR makes the monitor wait for the graphics card's next frame and prevents tearing. Adaptive-Sync, FreeSync, G-SYNC Compatible and HDMI VRR explained.

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A torn image looks like someone sliced the screen with a ruler. Variable refresh rate makes the monitor wait for the graphics card instead of the other way round.

The short answer

Variable refresh rate (VRR) lets a display adapt its refresh timing to the frames the graphics card actually delivers [1]. Without it, a GPU that has not finished the next frame in time must either repeat the current frame, which causes judder, or show a partly rendered frame, which causes tearing [1]. VRR exists as VESA Adaptive-Sync over DisplayPort and as HDMI VRR; AMD FreeSync builds on both, and NVIDIA calls validated displays G-SYNC Compatible [4][6]. Our assessment: on a gaming monitor, turn VRR on in both the monitor and the GPU software, because it is often off by default.

How it works

  1. The source sets the pace. With HDMI VRR, a console or PC delivers frames as fast as it can, and the display waits until the next frame is ready instead of refreshing on a fixed clock [1].
  2. A range, not a free-for-all. Every VRR display has a minimum and maximum refresh rate. VESA's AdaptiveSync Display logo, aimed at gaming, requires a range from at most 60 Hz up to at least 144 Hz; the MediaSync Display logo for video requires at most 48 Hz up to at least 60 Hz [3].
  3. Tested logos. VESA launched its Adaptive-Sync Display Compliance Test Specification in May 2022 with more than 50 test criteria, including flicker and jitter [2]. The AdaptiveSync logo carries a number such as 144 or 240, the highest frame rate reached in Adaptive-Sync operation at the display's factory default resolution [2][3].
  4. FreeSync tiers. AMD FreeSync uses DisplayPort Adaptive-Sync and HDMI VRR [4]. AMD's tier table for monitors lists FreeSync with at least 144 Hz and FreeSync Premium with at least 200 Hz below 3,440 horizontal pixels (at least 120 Hz from 3,440); Premium Pro adds HDR [4]. AMD also says that VESA AdaptiveSync certification is not the same as FreeSync certification [4].
  5. Below the range. Low framerate compensation (LFC) shows each frame several times when the game drops below the display's minimum. AMD's example: a 60 to 144 Hz monitor runs a 40 fps game at 80 Hz by doubling each frame [4]. Our reading: above the top of the range, VRR cannot help, and the GPU falls back to your V-Sync setting.
  6. NVIDIA. G-SYNC Compatible monitors support VRR on GeForce 10 series and newer over DisplayPort and on GeForce 30 series and newer over HDMI 2.1 [6]. An older NVIDIA support answer names the GeForce GTX 16 and RTX 20 series and newer for VRR over HDMI on displays with HDMI 2.1 VRR [5], so NVIDIA's own pages disagree for those two series. Some Adaptive-Sync monitors ship with VRR switched off or with the DisplayPort mode set to 1.1; it has to be 1.2a or higher [7].

A practical example

You connect a new 165 Hz monitor via DisplayPort to a GeForce card. First switch on the variable refresh function in the monitor's on-screen menu, and check that its DisplayPort mode is not set to 1.1 [7]. Then open the NVIDIA Control Panel, go to Display, "Set up G-SYNC", tick "Enable G-SYNC, G-SYNC Compatible" and apply [5]. If the monitor is not on NVIDIA's list, VRR may work, work partly or not at all [5]. This is a generic walk-through, not a test on our own hardware.

Checklist

  • Turn VRR on in the monitor menu first; it may ship disabled [7].
  • Set the monitor's DisplayPort mode to 1.2a or higher [7].
  • Enable G-SYNC Compatible or FreeSync in the GPU software [4][5].
  • Check the VRR range and whether the monitor supports LFC before you buy [3][4].
  • Prefer DisplayPort on GeForce cards older than the 30 series, because NVIDIA's pages disagree on HDMI VRR for the GTX 16 and RTX 20 series [5][6].
  • Compare logos carefully: AdaptiveSync, FreeSync and G-SYNC Compatible are separate certifications [4][6].

Primary sources

These sources are the basis of this page. That does not mean every claim was checked individually; whether a review record exists is shown above under “Status”. The interpretation and checklist are our own work.

There is no documented review record for this version yet. The text relies on the sources listed.

How this page was made: Bytearium creates these pages with the help of AI and is responsible for publishing them. AI can be wrong, so we show our sources and review status openly.

  1. HDMI Licensing AdministratorHDMI Variable Refresh Rate (VRR)
  2. VESAVESA Launches Industry's First Open Standard and Logo Program for PC Monitor and Laptop Display Variable Refresh Rate Performance
  3. VESAAdaptive-Sync Display CTS r1.1a
  4. AMDAMD FreeSync Technology
  5. NVIDIADo G-SYNC Compatible displays work on both DisplayPort and HDMI with GeForce GPUs?
  6. NVIDIAG-SYNC Gaming Monitors: Manufacturers & Specs
  7. NVIDIAWhat are the system requirements for G-sync Compatible display technology?

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